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More player models 1.18.1
More player models 1.18.1













more player models 1.18.1

: SpongePowered MIXIN Subsystem Version=0.8.5 Source=union:/C:/Users/HP/AppData/Roaming/.tlauncher/legacy/Minecraft/game/libraries/org/spongepowered/mixin/0.8.5/mixin-0.8.5.jar%2390!/ Service=ModLauncher Env=CLIENT

more player models 1.18.1

: ModLauncher 10.0.8+10.0.8+main.0ef7e830 starting: java version 17.0.3 by Microsoft OS Windows 10 arch amd64 version 10.0 22:59:03,054 main WARN Advanced terminal features are not available in this environment I am trying to open some minecraft mods and in world load screen game crashinh help fast pls here my crash log I suspect that i am doing something that i am not supposed to but unfortunately its not jumping out to me quite what that may be! One of the pieces i am struggling to understand is what ties the mymod_item class to the resources? In my code i do net set any explicit ResourceLocations for it, should I be? My asset pack also overrides the minecraft:item/gold_ingot texture with the exact same one used for mymod:mymod_item and this is loaded fine as a replacement.Īsset pack tree assets/minecraft/textures/item/gold_ingot.pngĪssets/mymod/textures/item/mymod_item.png When giving the item to the player on the vanilla client, the name is displayed correctly implying that the lang/en_us.json is being loaded correctly. When running a vanilla client in multiplayer mode, the asset pack is downloaded and an invisible item is granted (I have some logging on the item so that i know I "have" it) When running a vanilla client in singleplayer mode, as expected it does not work as it has no concept of my entities. When running a Forge client from the IDE tasks, the textures load for multiplayer games (via asset pack) When running a Forge client from the IDE tasks, the textures load for singleplayer (via local Forge mod deployment)

more player models 1.18.1

Player inventory to display item with custom texture and to be visible when dropped Player connects to dedicated server and downloads asset pack Run a dedicated Forge server with the mod installed and requiring the resource pack Provision resource pack for lang, model and texture assets for mymod_item Have a custom item with a custom texture mymod_item This is my first foray into Forge and i am confident I am making a silly mistake somewhere, any advice would be appreciated.















More player models 1.18.1